![]() With more features for martial classes, concentration limits keeping spell casters from rendering other characters obsolete, and a more balanced implementation of former prestige classes and sub classes, things tend to run smoothly. Most of the balance issues decried at the beginning, notably the large health pools available to moon druids, have turned out to not be issues in practice, at least in my experience. ![]() I’m a firm believer that you don’t really know a game system until you’ve played a campaign with it, possibly more than one, and I thought I would take a look at what 5e did right and wrong after a campaign in the Dungeon Master’s chair and as a player.įifth edition has returned to the game’s roots while keeping some of the improvements made in 4e and making major quality of life improvements that make the game easier and more fun to play. ![]() I was looking at reviews of DnD 5e recently and most of them were published shortly after the system was, sometimes before even all the core books were out.
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